Response:"Never alone"
Area 1:
The game "Never Alone" takes Alaskan traditions of storytelling and develops a game to engage younger generations. And reestablishing their culture into them and passing down the knowledge of their children one day. The game is simple, guide this girl and solve why her village was destroyed. The game uses spirit fox as well as other Alaskan spirits to help you along the way. There are also owls that share a video of in-depth storytelling or "culture insights" of the tribe traditions, culture, and behind the scenes of making this video game. The voice-over work is done by tribe members which is a nice change to see.
Area 2:
The first thought is this game is jam-packed with information about the Alaskan people's culture and traditions. In a game, not exactly what I pictured or gameplay but I'm here for it. I think if you want your kids who have no interest in learning about their culture this a good example of getting them interactive. And it is something I would want in-game teaching about my heritage. And key thing I took away is that they chose people from the tribe and had them in-game as well as developing the game every step of the way. Which is amazing in my eyes. I do wish more general or popular games would cast more inclusive people in the games as well as characters. This game does diversify the gaming industry as a whole but if you liking at as an individual it would be a no because its main purpose is to teach the younger generation about their specific culture. Again, it is not a bad thing.
Side note I'm not going to include the scorecard because it would have gotten all nos. And it is not that type of game so it felt it would not be fairly judged on diversity.
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